Parses a Wavefront OBJ File, extracting the models from it and returning them in an array.
The model data must be triangulated for a Mesh Game Object to be able to render it.
The OBJ File data as a raw string.
Optional
Flip the UV coordinates? Default true.
Parses a Wavefront OBJ File, extracting the models from it and returning them in an array.
The model data must be triangulated for a Mesh Game Object to be able to render it.