phaser - v3.90.0
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    • Gets the corners of the Tile as an array of Vector2s.

      Parameters

      • tileX: number

        The x coordinate, in tiles, not pixels.

      • tileY: number

        The y coordinate, in tiles, not pixels.

      • camera: Camera

        The Camera to use when calculating the tile index from the world values.

      • layer: LayerData

        The Tilemap Layer to act upon.

      Returns Math.Vector2[]