Optionalcheckerboard?: PlaneCheckerboardConfigOptionalframe?: string | numberAn optional frame from the Texture this Game Object is rendering with.
Optionalheight?: numberThe height of this Plane, in cells, not pixels.
Optionalkey?: string | Textures.TextureThe key, or instance of the Texture this Game Object will use to render with, as stored in the Texture Manager.
Optionaltile?: booleanIs the texture tiled? I.e. repeated across each cell.
Optionalwidth?: numberThe width of this Plane, in cells, not pixels.
Plane checkerboard configuration object.